This model was created using photogrammetry workflow. After scanning a replica of Nefertiti’s bust, an optimized model was constructed, with fine details baked into an unwrapped mesh.
This project is for a VR spatial visualization. Its a sci-fi corridor that was to be created in real life .The goal was to supervise the design before construction using virtual reality.
Models are made using low-poly criteria and PBR materials.
These are 3d models created to use in Augmented Reality. Mesh construction is made using low poly criteria. Uvs are unwrapped and materials designed using PBR workflow.
These Pear models are created with photogrametry scans. These captures fine surface deformation and texture information . Results are then processed with a re-topology and uv-unwraping. High res scan details are baked into normal map and PBR materials created in substance.
The goal of this project was to create low-poly models of the three types of columns used in classical architecture, applying unwrap, hd mesh baking and PBR workflow to create textures.